10 Storylines in Red Dead Redemption 2 That Were Never Resolved

There’s something romantic about playing as the cowboys, the outlaws, the runaways that just want to live their life free of any sorts of rules, but if we’re being honest that’s just not what most people are like in the real Open world Games quests. It would be interesting to play as a Pinkerton agent, somebody attempting to track down the outlaws that continue to make the West w

Perhaps most important of all, Arthur convinced John to run. While John also saw Dutch’s increased immorality and corruption, it was Arthur who finally convinced him to take his family and leave the gang behind. This conversation comes while the two are planting dynamite on Bacchus Bridge, knowing full well that this is the last time the gang works together. As Arthur tells John, “This is over.” Maybe John was always a devoted family man – he just needed a little push to break away from the alluring hold of the g

Except she didn’t rat the gang out at all, she lied simply to get a rise out of Dutch. Whether or not she did so to pull off a “suicide by cop” scenario is left unclear (and for the better, honestly,) but it’s one of the more layered, nuanced spoilers in the g

Now that the second Red Dead Redemption game has come out, we have had a lot of questions answered, a lot of questions posed, and a lot of characters put in front of us that we would like to see in more video games if we’re being totally honest! What we’ve done is put together some ideas for prequels and sequels that could take place in the Red Dead Redemption , the sort of thing that we want Rockstar to create when they settle down to create something new in the series! We wouldn’t be surprised if they do end up using some of these ideas in the futur

They turned a character who many felt was unlikable and basic into a father whose journey meant everything to you. Though Red Dead Redemption 2 and Marvel’s Spider-Man gave it stiff competition, there’s no surprise that 2018’s God of War walked away with the Game of the Year aw

Despite being the creator of numerous memes and jokes The Elder Scrolls V: Skyrim was one of the most commercially successful and well-reviewed role-playing games of the last decade. Many people lose sight of what it did for the genre in 2011, as The Witcher 3: Wild Hunt set a new standard for the genre 4 years la

This word has been the route of many of Dutch’s craziest actions, and he somehow correlates Arthur saying this to him becoming disloyal. Dutch’s tone of voice changes to something really friendly and states “Of course pal, whatever you think is best.” This last sentence is exactly where Dutch decides all his original men have left his side, and he convinces himself both Arthur and John are out to get

It doesn’t show up in your inventory and is maybe mentioned one or two times afterwards. But for the most part, it’s completely forgotten about. Granted, the way the story was going, it was extremely unlikely this would have changed Arthur’s ultimate fate, but the fact that the medicine mysteriously vanishes seems like an uncharacteristic oversight from Rockstar Gam

The great thing about prequels is that we learn a lot about characters we thought we knew. We grew to love John Marston throughout Red Dead Redemption , and we thought we knew all there was to know about him. That is, until Red Dead Redemption 2 came along, and we realized that we barely knew him at

While many members of the gang were close to Jack, it was Arthur who essentially took him under his wing while John was busy pouting. For example, he takes Jack fishing, talks to him with great affection, and gives him a few life lessons. Jack also leaves Arthur candy after Arthur finds a book. Arthur also scolds John for his neglect, and he shows just as much worry after Jack is taken and given to Angelo Bronte. At times, Arthur was more a father to Jack than J

Arthur states the gang has pushed things too far, that maybe there aren’t two rats, and that the gang made it easy for the Pinkertons. He continues by saying they don’t even need a rat because the gang has gotten sloppier than the town dr

Unfortunately, it actually contradicts rather important information from the first game where John claimed he hadn’t seen Dutch since he left the game. Clearly, this mission takes place long after that fact. Either way, it’s an interesting narrative beat even if it doesn’t make sense. Plus, it directly ties itself into the first game once the credits are thro

Well, maybe not STUPID, but certainly foolish and empty-headed. For example, John gets captured by Leviticus Cornwall, forcing Arthur to once again save his butt from danger. To make matters worse, the subsequent shootout forces the entire gang out of Valentine. But John’s biggest blunder was selling the prized Braithwaite horses for a meager $700 when he could have gotten $5,000. Arthur turns to John with disappointment in his eyes and says the words we’ve all been feeling – “You’re a fool, Marst

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