Heroes of the Dorm National Championship 2018 Wrap-Up

The scourge of low elo games, Bltizcrank. As previously mentioned, a difficult thing for new players (and the hard-headed old players) is to properly assess threat level. There is a certain understanding of what an enemy champion can do to you that is only achieved after they have burned you often enough for you to learn your lesson. Blitzcrank is one of the first lessons every League player learns. His mechanic is simple, as he aims in a straight line, and brings the first thing he hits to him. Everything in his kit is designed to set up that pull and lock down whatever he hits. He requires opposing players to be aware of their own positioning, something that does not come naturally to most. Be prepared to learn your lesson the hard way. Then, once you’ve gained enough experience and familiarity with the MOBA game beginner guide, be prepared to face Blitzcrank mains who have also improved and play a game of rock, paper, scissors as they predict in which direction you’ll attempt to do

Thank you Riot and all that is good above for finally making Warwick’s ultimate a skill shot. There was nothing more obnoxious than when he was able to unilaterally decide: you’re not allowed to play, you are going to take a bunch of damage, I am going to gain a lot of health, and you will like everything about this. He is still very much built around that decision, but at least you have a chance of dodging it. Though that is easier said than done, because unless he completely messes up, the only way you will dodge his ultimate is with your flash and you only get one of those every five minutes. He still has an obnoxious amount of life steal, especially when low hea

“Even though we might not do this again, it was an incredible experience to be there, represent Canada, and to have all these people cheering for us,” said Daniel ‘HairyBlob’ Gourdeau. “I think we made them pro

Almost immediately, we lost another goal. 1-2. I just didn’t understand what I was doing wrong — why was the game punishing me for taking control of what was clearly the worst team in the league? Eventually, after many failed shots at goal, we lost the game. I was kicked back to the training menu, and I began to contemplate my next mo

Randomly pointing at various options and hoping for the best, I pushed through the confusion and found myself taking control of Leeds, a team that I didn’t know much about. Again, the list of options was incredibly daunting. Who do I choose to make up my team? How do I train them? In which position should I have them play? I just wanted to get into a match and watch my team play, how on Earth was I supposed to know the rest of this st

Talon can be very strong, but I think he is well balanced overall within the game. The frustrating thing is that damn ability to parkour. Walls are no obstacle to the man, making chasing him a fool’s endeavor. Even if you somehow catch up to him, the expenditure of time and effort negates the gain of putting him down. One of the barriers that keeps lower elo players from advancing is the inability to capitalize after winning a team fight. Talon exploits those inabilities. He may be the last person left alive, with little health, on his team, but he is so hated, that instead of putting pressure on objectives to win the game, the enemy team will chase him through his jungle gym. Seen here in his premium monkey skin, Talon wastes the enemy team’s t

Anybody who has ever attended a gaming or comic convention knows that the world of cosplay is no joke. Cosplayers spend countless hours planning and building insane costumes every year, just to parade them out during convention season and show them off. Unless you’re a part of the scene, you might not realize just how much blood, sweat, and tears goes into every project. We sat down with one of our favorite cosplayers this week to chat about the work that went into her League and Legends and Diablo 3 proje

“The demon hunter was the project that I decided to do after I went to my first major convention and got a good look at what other people were producing. I mained a demon hunter all the way through Diablo 3 , had loved the character and the artwork associated with it. It seemed a natural choice for me at the time. I just kind of sat down one day, looked at my boyfriend, and said “This. This is what I want to do next.” So I did it. Rather poorly. It was pretty much glued together and the first time I wore it to Megacon, it hadn’t even been sealed, I just slapped paint on it. It evolved quite a bit between Megacon and Supercon. It now just sits on a mannequin in my room, it’s almost too fragile to wear out anymore. There’s a nostalgic part of me that wants to remake it knowing everything I know now

The second match, set on Infernal Shrines, told a similar story but we saw a bit more coordination from both teams. UK started strong garnering the first Punisher, but that momentum quickly came to a halt when Laval won the team fight and got a Punisher of their own. From that point on, the French Canadian team steamrolled UK with ease and ended the match in just 14 minu

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