15 Ways To Make Red Dead Redemption 2 Better Than The Original

Have you ever really thought about the fact that Shyvana is a half-breed dragon? Anyone who is a “half-breed” knows that the full bred individuals look down upon you. No wonder Shyv is a jungler! She wants to spend all her time slaying dragons or maybe just talking smack to them. She feels lesser because she’s half human and the dragons know that. She wants to be accepted by both humans and dragons, but she cannot. The humans will see her as a dragon and the dragons will see her as a human. She is cast aside by them both and so she roams the jungle in danger of being reported. She needs love and understanding, but instead she gets banned. The poor, poor dragon…or was it hu

The hardcore mode in Red Dead Redemption left a lot to be desired. Instead of shifting the gameplay focus to survivalist activities, (hunting, finding shelter) it mostly just made it harder to kill enemies . A mode that would force a player to stock up his saddle with food or be prepared to hunt or steal for a long journey across the map would make for the ultimate Western experience. Simply trying to stay alive for a couple of days should be a challenge as plays fend themselves off from bandits, starvation, bobcats, and the weather. It would also make beating the game in Hardcore mode that much more rewarding. While it may come off a bit too “simulator” to some, it would offer versatile game play and better replay va

While it’s great that Rockstar is probably creating a whole new map for Red Dead Redemption 2 , it would be a lot of fun to revisit a location from the previous game to see how it’s changed. While it’s still unclear whether or not Red Dead Redemption is a prequel or sequel, either way it would be fun to see how towns like Blackwater and Armadillo have changed. If it’s a prequel, maybe players could see the early settlements of Blackwater, or a time when Thieves Landing wasn’t just filled with brothels and, well, thieves. If it’s a sequel, it would be amazing to see how a town evolved, like Armadillo, either grown to a hustling town like Blackwater or turned to a ghost town by bandits. Getting to explore areas that players did before would not only be a fun shout out to the original game, but help cement the Open World Games Beginner Guide that Rockstar is trying to cre

Today, the launch of League of Legends is old news, and so we sit and play the game, waiting for new champions to be released. Whenever we’re not playing, what better way to feel the time than to look at League of Legends comics that all of us crazed fans will instantly connect

Rockstar has been creating sandbox style games for an extremely long time now. Since creating the hustle and bustle of Liberty City in GTA III, Rockstar has been releasing incredible maps for players to explore. While each map has gotten bigger and more detailed with each new sandbox game Rockstar released, they have yet to solve the problem of a structure standing perfectly fine after having a sticks of dynamite thrown at it. Destructible environments is a lot to ask for, so it would be unfair to expect an map to be completely destructible, but it’s time Rockstar started to add as much detail to building and environmental damage as they do to cars in in the GTA series. Besides, getting to blow a hole in the side of a bank or a jail to get inside or out would be a bl

In fall of 2016, Rockstar teased us with several images that hinted towards the existence of Red Dead Redemption 2 before finally dropping its first trailer. It’s now been almost a full year since that trailer released. The game was originally slated to hit shelves in the fall of 2017, but the recent delay means that the total time between announcement and release will have been roughly a year and a half. While many are still incredibly excited about the game, these long, drawn out pre-release cycles tend to detract from a game’s impact upon release. Rockstar would have been better off announcing the game in one fell swoop six months before release and then going quiet until lau

Why is it that 99% of supports seem to have this happy-go-lucky, blonde personality? It’s so strange! This Leona is the perfect representation of that. She tries to do something “cool and nice” and ends up hurting someone in the process. It’s adorable and destructive. Two things that don’t often go hand in hand. But with supports, it happens. All they want to do is help. But sometimes they try so hard that they end up hurting you, as well as themselves. They may even get so caught up in their own little world that they ignore you completely just long enough for you to perish as

While hope may be more abundant in relation to a game within the beloved _ Red Dead _ franchise, there is a case to be made that the trust and optimism in Rockstar’s delivery of the title may be misled, as outlined in u/kentuckythumbpicker’s post on Redd

Is the truth really out there? At least in the Red Dead Redemption universe, that seems to be the case. If you have no idea what I’m talking about, just head between the “N” and “O” of New Hanover on the map, and you’ll come across an old building. Inside, you’ll be met with a pretty weird scene. There are beds lining the sides of the building, with a desk at the end. On the desk lies a note, which rather cryptically hints for you to come back to the building, or stay there, until about 2

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