25 Major Plot Holes In Red Dead Redemption 2 (We Can’t Unsee)

With a game so big as Red Dead Redemption 2 , there are so many systems for you to grasp. In this guide, we’ve pulled together 30 tips that will make you a better cowboy, a better man of the plains, and a better player. Learn these before Red Dead Online comes out, and you’ll be able to massacre the competit

This is another find that is perhaps just the start of another quest. If you head directly south of the I in Ambarino, you can find a house reminiscent of ones you can find in The Shire from The Lord of the Rings . Unfortunately, you can’t go inside. There is something else off about it though. Above the door is a turtle symbol, the same one the cult Mary’s brother tried to join. Is there a connection? Perhaps we’ll soon find

A bug? Or just a deer looking out for ol’ Arthur Morgan? Regardless, the result is the same. Reddit user chelseasaints was apparently walking around for a good long time looking for the entrance to a cave, when out of nowhere a deer very awkwardly stumbles down part of a cliff with magnet hooves and shoves Arthur Morgan over the edge. But Arthur lands, turns around, and what do you know? There’s the entrance to the cave. Blind luck? Or some kind of divine deer intervent

Interestingly, the mission actually gives you a choice. You can simply threaten Thomas if you want. Despite this, the immediate cutscenes shows a bloody and bruised Thomas as if Arthur did beat him up. Player freedom resulted in a cutscenes that will be totally inaccurate for more passive play

Red Dead Redemption II is an incredibly long game. Spanning six chapters and two epilogues, Arthur Morgan’s journey will take players upwards to 60 hours to complete in full- and that’s if you rush by the end. While a fantastic narrative about the last days of the Wild West, it is not a story without fault. Underneath the game’s genuinely gripping story is a plot filled with holes that detract from its inherent quality. Character motivations often don’t make sense, events are sometimes poorly explained, and scenarios will occasionally even contradict the first game. Red Dead Redemption II is a fantastic game, but it isn’t immune from having plot ho

For as much a stink Arthur makes about John leaving, he never truly sits down to confront these feelings of abandonment. This is made all the more perplexing when Arthur helps John leave the gang at the end of the game. Narratively, it’s a nice bit of parallelism, but it certainly hurts that Arthur never makes note of it on an internal le

RDR 2 is an expansive game. It gives you every opportunity to experience the wild west uniquely and realistically. Many of the Easter eggs help to solidify this experience. Gamers are diligent and have found a large number of Easter eggs. This time around, many pay homage to another game, but many are also “otherworldly.” RDR 2 has a surplus of creepy, strange, and downright scary Easter eggs that you may not want to encounter while playing at night. In this regard, Rockstar has undoubtedly upped the a

Paying into the gang is totally optional, but it’s something I’d advise you do, if only to improve the mood at camp. However, sometimes it can feel like you’re the only one who gives a modicum about the camp’s welfare. You’re donating $100 at a time, everyone else is putting in about 50 cents. To improve this situation, upgrade Dutch’s lodging. This will (for one reason or another) inspire everybody else to put Read More Here into the collection tin. It’s not a drastic improvement, but every little he

GTA V had its full share of weird and wacky Easter eggs. The world of RDR 2 is no exception. If you travel to the north of Emerald Ranch and the Heartland Overflow Reservoir, you will encounter a small cabin. Within it, you will be met with a disturbing scene that suggests that a mass ritualistic suicide occurred. A note will tell you to come back “at the second hour under the half moon.” If you do a follow-up, you will be greeted with a huge and shining

This one doesn’t quite fit into the category of funny bugs, but it is an important one to mention . There’s a mission pretty early on in the game called “Polite Society, Valentine Style”. When doing the mission, there are a few different areas where you can fail, and the obvious thing to do would be to select the Retry Checkpoint option when this happ

If you ever wanted to meet a vampire, RDR 2 will give you that chance. For this weirdly different mission head to Saint Denis. There are five pieces of graffiti you need to locate around the city. Each one brings extra attention to what you are likely going to encounter once you find this iconic monster. Once you solve the last clue and “X” will appear on where you can meet the vampire. The meeting only works at night, but believe us; the encounter is worth

Although normally it’s best to sell valuables, if you come across anything particularly rare, hold onto it. You often need a particular valuable to craft trinkets that boost your stats. To make a talisman, you need to head to the fence, and go into the craft screen. Here, you’ll be able to see exactly what you need to make the item. You’ll need a couple of animal pelts or parts, and a particular, unique valuable. They are well worth the effort, trust

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